Analysis of different gamification-based teaching resources for physiotherapy students: a comparative study
Metadatos
Mostrar el registro completo del ítemEditorial
Springer Nature
Materia
Escape room Gamification Kahoot Physiotherapy Party Physiotherapy
Fecha
2023-09-18Referencia bibliográfica
Sandoval-Hernández, I., Molina-Torres, G., León-Morillas, F. et al. Analysis of different gamification-based teaching resources for physiotherapy students: a comparative study. BMC Med Educ 23, 675 (2023). [https://doi.org/10.1186/s12909-023-04576-8]
Patrocinador
Ministry of Education and Vocational Training (FPU17/01109)Resumen
For health professionals, gamification is a new teaching method that has achieved an important role in recent years, with excellent results in learning and knowledge acquisition. Thus, the objective of this study was to analyze the gaming experience through different gamification resources in the classroom with physiotherapy students.