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dc.contributor.authorMartín Martín, José María 
dc.contributor.authorGuaita Martínez, José Manuel
dc.contributor.authorSolano Sánchez, Miguel Ángel 
dc.contributor.authorPrados Castillo, Juan Francisco
dc.date.accessioned2025-01-20T10:34:51Z
dc.date.available2025-01-20T10:34:51Z
dc.date.issued2023
dc.identifier.citationMartín-Martín, J. M., Guaita-Martínez, J. M., Solano, M. Á., & Prados-Castillo, J. F. (2023). Virtual tourism: A new way of travelling and a new traveller profile. Journal of Competitiveness, 15(4), 20. https://doi.org/10.7441/joc.2023.04.08es_ES
dc.identifier.urihttps://hdl.handle.net/10481/99685
dc.description.abstractThe evolution of technology makes it possible to discover destinations in an immersive way without the need to travel. Through fieldwork based on 415 surveys, this study determines the relationships between the socio-demographic profile, the respondent’s self-assessment of the use of technology, video games, virtual reality and the metaverse, with the willingness to carry out different immersive virtual tourism experiences. Using an artificial neural network of the multilayer perceptron type, it was found that youth and prior knowledge of online video games and virtual reality have a decisive influence on the willingness to engage in immersive virtual tourism activities.es_ES
dc.language.isoenges_ES
dc.publisherFaculty of Management and Economics of Tomas Bata Universityes_ES
dc.rightsAttribution-NonCommercial-NoDerivatives 4.0 Internacional*
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/4.0/*
dc.subjectvirtual tourismes_ES
dc.subjectartificial neural networkes_ES
dc.subjecttourists’ profileses_ES
dc.titleVirtual tourism: A new way of travelling and a new traveller profilees_ES
dc.typejournal articlees_ES
dc.rights.accessRightsopen accesses_ES
dc.identifier.doihttps://doi.org/10.7441/joc.2023.04.08
dc.type.hasVersionAMes_ES


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Attribution-NonCommercial-NoDerivatives 4.0 Internacional
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