Using a Cooperative Educational Game to Promote Pro-Environmental Engagement in Future Teachers
Metadatos
Mostrar el registro completo del ítemAutor
Vázquez Vílchez, María Mercedes; Garrido Rosales, Dalia; Pérez Fernández, Beatriz; Fernández Oliveras, AliciaEditorial
MDPI
Materia
Game-based learning Board games Global change Environmental engagement Teacher training Higher education Education for sustainabieducation for sustainability
Fecha
2021Referencia bibliográfica
Vázquez-Vílchez, M.; Garrido-Rosales, D.; Pérez-Fernández, B.; Fernández-Oliveras, A. Using a Cooperative Educational Game to Promote Pro-Environmental Engagement in Future Teachers. Educ. Sci. 2021, 11, 691. https://doi.org/ 10.3390/educsci11110691
Patrocinador
University of Granada, grant numbers PPJI2018-06, PID 18-363 and PBID-19-67; Junta de Andalucía (Spain), research group HUM-613Resumen
This paper explores the value of cooperative games in enhancing knowledge and generating pro-environmental engagement in students. For this, an educational board game related to global
change was developed, validated, and subsequently evaluated using future primary school teachers.
The board game was validated and evaluated in two phases. Phase I (validation phase): students
pursuing a Master’s Degree in Secondary Education evaluated different aspects of the game, providing feedback that improved the game design and playing rules. Phase II (implementation–evaluation
phase): the game was implemented using students of the Primary Education Degree, whose learning performance and engagement was assessed through a qualitative survey. These participants
were considered potential users of the board game. The users’ experience was explored using a
theoretical framework for pro-environmental engagement through playing the game. The findings
demonstrate that the cooperative game proposed fomented a feeling of personal responsibility for
the environment in the users. It also fostered cognitive, emotional, and behavioural engagement
in the players. The results agree with the attributes present in the framework of engagement with
respect to climate-change-related issues using gaming. Game-based learning can be used as a tool for
enhancing global change knowledge and promoting pro-environmental engagement while bolstering
Education for Sustainability (EfS) capacity in future primary-school teachers.