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dc.contributor.advisorLeón Salas, Alejandro José es_ES
dc.contributor.authorRodríguez Aguilera, Alejandroes_ES
dc.contributor.otherUniversidad de Granada. Departamento de Lenguajes y Sistemas Informáticoses_ES
dc.date.accessioned2017-11-23T10:20:56Z
dc.date.available2017-11-23T10:20:56Z
dc.date.issued2017
dc.date.submitted2017-09-22
dc.identifier.citationRodríguez Aguilera, A. Métodos GPGPU para simulación y visualización de modelos volumétricos interactivos. Granada: Universidad de Granada, 2017. [http://hdl.handle.net/10481/48269]es_ES
dc.identifier.isbn9788491634911
dc.identifier.urihttp://hdl.handle.net/10481/48269
dc.description.abstractIn this thesis we address di erent computationally demanding problems in the elds of simulation and visualization, exploring novel GPGPU methods to provide solutions for interactive applications with a reduced time budget. In the rst part of this work, we tackle di erent limitations of the ChainMail algorithm for deforming volumetric medical models. We propose a novel parallel ChainMail algorithm for the e cient handling of large heterogeneous models, also accounting for interactive topology changes. The use of a novel scheduling method for the GPU addresses the sparse nature of the computation, allowing the use of much larger models in interactive applications. The second part is devoted to the online motion planning of soft robots addressed as a computational simulation problem. Speci cally, we propose an accurate and e cient model for hydraulic actuators and its usage in an inverse kinematics framework for the interactive control of actuated soft robots. An e cient estimation of the uid weight is provided by a novel parallel algorithm exploiting modern GPU capabilities. The last part of this work addresses problems related to the visualization of medical datasets through direct volume rendering. First, we propose a novel resampling algorithm for the interactive rendering of deformable medical models, capable of interactively providing a regular grid representation of the deformed dataset as input for the standard volume rendering pipeline. Next, we present a new tool for the the selection and visualization of regions of interest avoiding any kind of parameter tuning, aiming to eliminate trial-and-error approaches typically required for this task.en_EN
dc.description.sponsorshipTesis Univ. Granada. Programa Oficial de Doctorado en Tecnologías de la Información y la Comunicaciónes_ES
dc.format.mimetypeapplication/pdfen_US
dc.language.isoenges_ES
dc.publisherUniversidad de Granadaes_ES
dc.rightsCreative Commons Attribution-NonCommercial-NoDerivs 3.0 Licenseen_US
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/3.0/en_US
dc.subjectMedicina es_ES
dc.subjectSimulación por ordenador es_ES
dc.subjectMétodos de simulación es_ES
dc.subjectGeneral-Purpose Computing on Graphics Processing Units (GPGPU)es_ES
dc.subjectRepresentaciones gráficas por ordenadores_ES
dc.subjectSistemas de imágenes tridimensionaleses_ES
dc.subjectRenderizaciónes_ES
dc.subjectSoft robotsen_EN
dc.titleMétodos GPGPU para simulación y visualización de modelos volumétricos interactivoses_ES
dc.title.alternativeGPGPU methods for simulation and visualization of interactive volumetric modelsen_EN
dc.typedoctoral thesises_ES
dc.subject.udc316.77es_ES
dc.subject.udc621.39es_ES
dc.subject.udc3325es_ES
dc.subject.udc591002es_ES
europeana.typeTEXTen_US
europeana.dataProviderUniversidad de Granada. España.es_ES
europeana.rightshttp://creativecommons.org/licenses/by-nc-nd/3.0/en_US
dc.rights.accessRightsopen accessen_US


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