Tobacco Craving and Eyeblink Startle Modulation Using 3D Immersive Environments
Metadatos
Afficher la notice complèteAuteur
Muñoz García, Miguel Ángel; Idrissi Mohamed, Sofia; Sánchez Barrera, María Blasa; Fernández-Santaella Santiago, Carmen; Vila Castellar, JaimeMateria
immersive environments tobacco craving startle reflex cue reactivity
Date
2013Referencia bibliográfica
Munoz, M. A., Idrissi, S., Sánchez-Barrera, M. B., Fernández-Santaella, M., & Vila, J. (2013). Tobacco craving and eyeblink startle modulation using 3D immersive environments: A pilot study. Psychology of Addictive Behaviors, Vol 27(1), Mar 2013, 243-248
Résumé
Both the cue reactivity and startle reflex modulation paradigms have been used in addiction research
to investigate the motivational mechanism of craving. However, while there is a growing body of
literature that indicates the utility of 3D technology in addiction-relevant cue reactivity research, no
study has been reported on its utility using the startle reflex modulation paradigm. The aim of the
present study was to extend the 3D technology to research on tobacco craving using the startle reflex
methodology. Participants were 32 university students who smoked more than 10 cigarettes daily.
They participated in a psychophysiological testing to assess the modulation of the startle reflex
induced by viewing pleasant, unpleasant, and tobacco-related 3D immersive environment stimuli
(3D-IEs). Results confirmed that 3D-IEs were effective in inducing emotional states to modulate the
startle response. Pleasant and unpleasant 3D-IEs modulated the startle response, as expected: The
reflex was increased while viewing unpleasant stimuli and decreased while viewing pleasant ones.
Tobacco-related 3D-IEs were similar to unpleasant stimuli in increasing the startle response.
However, they were subjectively evaluated as positive, which suggests that the mechanism under
lying craving coactivates both aversive and appetitive motivational tendencies.