Relationship between the use of video games and physical-healthy, psychosocial and academic indicators in primary schoolchildren
Metadatos
Afficher la notice complèteAuteur
González Valero, Gabriel; Ubago Jiménez, José Luis; Ramírez Granizo, Irwin Andrés; Puertas Molero, PilarEditorial
UNIV ALICANTE
Materia
Video games Self-concept Healthy habits Students
Date
2020Referencia bibliográfica
González-Valero, G., Ubago-Jiménez, J.L., Ramírez-Granizo, I.A., & Puertas-Molero, P. (2020). Relationship between the use of video games and physical-healthy, psychosocial and academic indicators in primary schoolchildren. Journal of Human Sport and Exercise, 15(2proc), S336-S344. [doi:https://doi.org/10.14198/jhse.2020.15.Proc2.25]
Résumé
The use of different digital devices is a widespread practice among young people. These acts will be a key
conditioning factor in their health and quality of life. Therefore, the purpose of the study is to establish the
relationships between the problematic use of video games with physical-healthy and psychosocial variables
in Primary Education students. This study is descriptive and cross-sectional in nature, developed in a sample
of 577 primary schoolchildren, aged between 11-12 years (M = 11.41; S.D. = 0.492). An Ad-Hoc
questionnaire was used to record hours of physical activity, hours of sleep and use of screens. Likewise, for
the problematic use with video games, the Questionnaire of Experiences Related to Video Games (CESR)
was used, as well as the questionnaire of Adherence to the Mediterranean Diet (KIDMED). Those young
people who register more hours of sleep and more hours of physical activity, do not offer problems with video
games. However, the higher values of use of digital screens are related to severe problems. Those students
who do not have problems with video games obtain higher values at academic, emotional, family and physical
levels. In contrast, higher values of social self-concept are associated with severe problems. Finally, higher
body mass indices are associated with severe problems with video games, while greater adherence to the
Mediterranean diet is associated with those who do not have problems.