TY - GEN AU - Mora González, José AU - Navarro Mateos, Carmen AU - Pérez López, Isaac José PY - 2022 UR - https://hdl.handle.net/10481/93987 AB - Purpose: To examine the effects of a 14-week gamification-based physical education teaching program on fitness in college students. Method: A convenience sample of 112 college students (21.22 ± 2.55 years) was distributed among a gamification- based... LA - eng TI - “STAR WARS: The First Jedi” Gamification Program: Improvement of Fitness Among College Students ER -