TY - GEN AU - Camuñas García, Daniel AU - Cáceres Reche, María Del Pilar AU - Cambil Hernández, María Encarnación PY - 2022 UR - https://hdl.handle.net/10481/77382 AB - Purpose – The purpose of this study was to analyze the state of mobile game-based learning in the field of cultural heritage education. Design/methodology/approach –Abibliometric methodology based on scientific mapping and an analysis of co-words... LA - eng PB - Emerald KW - Bibliometric analysis KW - Scientific mapping KW - Mobile learning KW - Game-based learning KW - Video games KW - Heritage education TI - Mobile game-based learning in cultural heritage education: a bibliometric analysis DO - 10.1108/ET-06-2022-0247 ER -