TY - JOUR AU - Mora González, José Rafael AU - Pérez López, Isaac José AU - Esteban Cornejo, Irene AU - Delgado Fernández, Manuel PY - 2020 UR - http://hdl.handle.net/10481/60608 AB - The aim of the present study was to examine the effects of a gamification-based program on cardiorespiratory fitness (CRF) levels of college students. We divided 112 college students into an intervention group (IG) and a control group (CG). IG college... LA - eng PB - MDPI KW - Aerobic fitness KW - Health KW - Innovation KW - University KW - Young adults TI - A Gamification-Based Intervention Program that Encourages Physical Activity Improves Cardiorespiratory Fitness of College Students: ‘The Matrix rEFvolution Program’ DO - 10.3390/ijerph17030877 ER -