TY - GEN AU - Piquer Martínez, Celia AU - González Salgado, Adriana AU - Valverde Merino, María Isabel AU - Zarzuelo Romero, María José AU - Gómez Guzmán, Manuel PY - 2025 UR - https://hdl.handle.net/10481/106542 AB - Introduction In the dynamic realm of educational technology, the “Pharmaceutical Care Mobile App (AF-UGR)” mobile application stands as a novel embodiment of gamification. Methods A controlled trial aimed to evaluate the app's impact on academic... LA - eng PB - Elsevier KW - Pharmacy Education KW - Gamification KW - Game-based learning TI - Mobile gamification in pharmacy education: A comparative study of learning outcomes and perceptions across gender DO - 10.1016/j.cptl.2025.102480 ER -