Gamification as a Methodological Complement to Flipped Learning—An Incident Factor in Learning Improvement Pozo Sánchez, Santiago López Belmonte, Jesús Fuentes Cabrera, Arturo López Núñez, Juan Antonio Educational innovations Flipped learning Gamification Game-Based Learning Mixed learning Experimentation Methodological contrast Secondary education Educational innovation is a reality that is present in learning spaces. The use of emerging methodologies such as gamification and flipped learning has shown great potential in improving the teaching and learning process. This study aims to analyze the e ectiveness of innovative mixed practices, combining gamification and flipped learning in the subject of Spanish Language and Literature against the isolated use of flipped learning. For this, a quasi-experimental design of descriptive and correlational type, based on a quantitative methodology has been carried out. For its development, two study groups (control-experimental) have been set up. The selected sample is of an intentional nature and was composed of 60 students of the fourth year of Secondary Education of an educational center in Southern Spain. The data has been collected through a validated questionnaire. The results determine that the complement of gamification in flipped learning has led to improvements in various academic indicators. It is concluded that the development of gamified actions in the face-to-face phase of flipped learning improves the motivation, interaction with teachers, and interactions of students. 2021-03-12T09:26:41Z 2021-03-12T09:26:41Z 2020-04-20 info:eu-repo/semantics/article Pozo Sánchez, S., López Belmonte, J., Fuentes Cabrera, A., & López Núñez, J. A. (2020). Gamification as a methodological complement to flipped learning—an incident factor in learning improvement. Multimodal Technologies and Interaction, 4(2), 12.[doi:10.3390/mti4020012] http://hdl.handle.net/10481/67140 10.3390/mti4020012 eng http://creativecommons.org/licenses/by/3.0/es/ info:eu-repo/semantics/openAccess Atribución 3.0 España Mdpi