The Use of Video-Gaming Devices as a Motivation for Learning Embedded Systems Programming González Peñalver, Jesús Pomares Cintas, Héctor Emilio Damas Hermoso, Miguel García Sánchez, Pablo Rodríguez Álvarez, Manuel Palomares, José M. Embedded systems teaching Firmware development Mobile and personal devices Open-source development tools Student motivation As embedded systems are becoming prevalent in everyday life, many universities are incorporating embedded systems-related courses in their undergraduate curricula. However, it is not easy to motivate students in such courses, since they conceive of embedded systems as bizarre computing elements, different from the personal computers with which they are familiar. This problem has been overcome at the University of Granada, Spain, by taking advantage of the connection many students have with video games. 2019-11-21T12:52:58Z 2019-11-21T12:52:58Z 2012-07-24 info:eu-repo/semantics/article J. González, H. Pomares, M. Damas, P. García-Sánchez, M. Rodríguez-Álvarez y J. M. Palomares, The Use of Video-Gaming Devices as a Motivation for Learning Embedded Systems Programming, IEEE Transactions on Education, 56(2):199-207, 2013. http://hdl.handle.net/10481/58014 10.1109/TE.2012.2208194 eng IEEE Transactions on Education;56 http://creativecommons.org/licenses/by/3.0/es/ info:eu-repo/semantics/openAccess Atribución 3.0 España IEEE