Gamification teaching activity for the epidemiological study of a COVID-19 outbreak Requena Méndez, María del Pilar Salcedo Bellido, Inmaculada Barrios Rodríguez, Rocío Olmedo Requena, María Rocío Espigares Rodríguez, Elena Martín Peláez, Sandra Arrebola Moreno, Juan Pedro Epidemiology learning in the study of outbreaks can be challenging for students. The use of innovative methodologies could facilitate understanding the subject and help visualizing its usefulness and importance. For this reason, a game-like learning activity has been designed that simulates a COVID-19 outbreak and that aims to help students to learn concepts related to the epidemiology of communicable diseases. 2025-09-03T06:52:36Z 2025-09-03T06:52:36Z 2025 other https://hdl.handle.net/10481/106016 eng http://creativecommons.org/licenses/by-nc-nd/4.0/ open access Attribution-NonCommercial-NoDerivatives 4.0 Internacional