dc.contributor.author | Lastra Leidinger, Miguel | |
dc.contributor.author | Castro Díaz, Manuel Jesús | |
dc.contributor.author | Ureña Almagro, Carlos | |
dc.contributor.author | de la Asunción, Marc | |
dc.date.accessioned | 2024-02-01T12:15:07Z | |
dc.date.available | 2024-02-01T12:15:07Z | |
dc.date.issued | 2018 | |
dc.identifier.uri | https://hdl.handle.net/10481/87933 | |
dc.description.abstract | The computational simulation of shallow stratified fluids is a very active research topic because these types
of systems are very common in a variety of natural environments. The simulation of such systems can
be modelled using multilayer shallow-water equations but do impose important computational requisites
especially when applied to large domains.
General Purpose Computing on Graphics Processing Units (GPGPU) has become a vivid research field
due to the arrival of massively parallel hardware platforms (based on graphics cards) and adequate pro-
gramming frameworks which have allowed important speed-up factors with respect to not only sequential
but also parallel CPU based simulation systems.
In this work we present a proposal for the simulation of shallow stratified fluids with an arbitrary number
of layers using GPUs. The designed system does fully adapt to the many-core architecture of modern GPUs
and several experiments have been carried out to illustrate its scalability and behavior on different GPU
models. We propose a new elaborated 3D computational scheme for an underlying 2D mathematical model.
This scheme allowed implementing a system capable of handling an arbitrary number of layers. The system
adds no overhead when used for two-layer scenarios, compared to an existing 2D system specifically designed
for just two layers.
Our proposal is aimed at creating a GPU-based computational scheme suitable for the simulation of
multilayer large-scale real-world scenarios. | es_ES |
dc.description.sponsorship | P11-FQM8179 | es_ES |
dc.description.sponsorship | P11-RNM7069 | es_ES |
dc.description.sponsorship | MTM2012-38383-C02-01 | es_ES |
dc.language.iso | eng | es_ES |
dc.rights | Creative Commons Attribution-NonCommercial-NoDerivs 3.0 License | |
dc.rights.uri | http://creativecommons.org/licenses/by-nc-nd/3.0/ | |
dc.title | Efficient multilayer shallow-water simulation system based on GPUs | es_ES |
dc.type | journal article | es_ES |
dc.rights.accessRights | open access | es_ES |
dc.identifier.doi | 10.1016/j.matcom.2017.11.008 | |
dc.type.hasVersion | SMUR | es_ES |