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dc.contributor.authorAdamuz Hinojosa, Óscar Ramón 
dc.contributor.authorMuñoz Luengo, Pablo 
dc.contributor.authorAmeigeiras Gutiérrez, Pablo José 
dc.contributor.authorLópez Soler, Juan Manuel 
dc.date.accessioned2023-03-06T12:34:27Z
dc.date.available2023-03-06T12:34:27Z
dc.date.issued2023-01-11
dc.identifier.citationAdamuz-Hinojosa, O... [et al.] (2023). Potential-Game-Based 5G RAN Slice Planning for GBR Services. IEEE Access. [10.1109/ACCESS.2023.3236103]es_ES
dc.identifier.urihttps://hdl.handle.net/10481/80429
dc.description.abstractThe Radio Access Network (RAN) slice planning is a key phase within the RAN slice management and orchestration process. Based on the performance requirements of requested RAN slices and key performance indicators of the RAN and existing RAN slices, the RAN slice planning mainly consists of deciding (a) the feasibility of deploying new RAN slices; (b) re-configuring the existing RAN accordingly; and (c) the need to renegotiate the Service Level Agreements (SLAs) and/or expand the RAN (i.e., radio resources, carriers, cells etc) if one or more RAN slices cannot be accommodated in a first attempt. Under this context, we propose a framework for planning RAN slices which require their data sessions get a Guaranteed Bit Rate (GBR) and the probability of blocking such sessions is below a threshold. To meet such requirements, our framework plans the amount of prioritized radio resources for new and already deployed RAN slices. We formulate the RAN slice planning as multiple ordinal potential games and demonstrate the existence of a Nash Equilibrium solution which minimizes the average probability of blocking data sessions for all the RAN slices. We perform detailed simulations to demonstrate the effectiveness of the proposed solution in terms of performance, and renegotiation capability.es_ES
dc.description.sponsorshipH2020 Research and Innovation Project Beyond 5G Multi-Tenant Private Networks Integrating Cellular, Wi-Fi, and LiFies_ES
dc.description.sponsorshipArtificial Intelligence and Intent Based Policy (5G-CLARITY) 871428es_ES
dc.description.sponsorshipSpanish Governmentes_ES
dc.description.sponsorshipEuropean Commission PID2019-108713RB-C53es_ES
dc.description.sponsorshipSpanish Ministry of Economic Affairs and Digital Transformation TSI-063000-2021-28es_ES
dc.language.isoenges_ES
dc.publisherIEEEes_ES
dc.rightsAtribución 4.0 Internacional*
dc.rights.urihttp://creativecommons.org/licenses/by/4.0/*
dc.subjectBlocking probabilityes_ES
dc.subjectGame theory es_ES
dc.subjectGBR serviceses_ES
dc.subjectRadio resource allocationes_ES
dc.subjectRAN slicing planninges_ES
dc.titlePotential-Game-Based 5G RAN Slice Planning for GBR Serviceses_ES
dc.typejournal articlees_ES
dc.relation.projectIDinfo:eu-repo/grantAgreement/EC/H2020/871428es_ES
dc.rights.accessRightsopen accesses_ES
dc.identifier.doi10.1109/ACCESS.2023.3236103
dc.type.hasVersionVoRes_ES


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