Should we ban single-use plastics? A role-playing game to argue and make decisions in a grade-8 school chemistry class
Identificadores
URI: http://hdl.handle.net/10481/73460Metadata
Show full item recordEditorial
American Chemical Society
Materia
First-Year Undergraduate Chemistry
Date
2021Abstract
ABSTRACT: The social dimension of chemistry is relevant and present in numerous socioscientific issues, for example, the use of plastics. These issues can be covered at school by
implementing strategies such as role-playing, which allow different perspectives to be
understood, thereby helping to promote changes in attitude. This paper presents a pilotstudy about the design and results obtained in the role-playing game “Should we ban singleuse plastics?”, which covers the problem of plastics in a secondary school chemistry class by
way of argumentation and decision making. Role-playing allows students to represent the
viewpoints of different important actors in this area both in favor of a ban on their use
(fisherman, environmental scientist, teenager, biodegradable material manufacturer) and
against (manufacturer of disposable surgical products, teenager, worker in a plastic cutlery
factory, director of an oil company). This role-playing was implemented virtually for a class
of grade-8 school students (secondary schoolers in Spain). The main findings include the
promotion of learning about the chemical aspects of plastics and the change in attitude of
some students regarding this issue after preparing and using arguments and counterarguments based on scientific evidence in a
debate. Role-playing is well received by students and helps them to experience positive emotions. Students were found to be very
critical of the issue addressed, and the COVID-19 pandemic appeared to affect their decisions.