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dc.contributor.authorMelero Cañas, David
dc.contributor.authorManzano Sánchez, David
dc.contributor.authorNavarro Ardoy, Daniel
dc.contributor.authorMorales Baños, Vicente
dc.contributor.authorValero Valenzuela, Alfonso
dc.date.accessioned2021-05-12T08:24:42Z
dc.date.available2021-05-12T08:24:42Z
dc.date.issued2021-03-27
dc.identifier.citationMelero-Canas, D.; Manzano-Sánchez, D.; Navarro- Ardoy, D.; Morales-Baños, V.; Valero-Valenzuela, A. The Seneb’s Enigma: Impact of a Hybrid Personal and Social Responsibility and Gamification Model-Based Practice on Motivation and Healthy Habits in Physical Education. Int. J. Environ. Res. Public Health 2021, 18, 3476. [https://doi.org/10.3390/ijerph18073476]es_ES
dc.identifier.urihttp://hdl.handle.net/10481/68486
dc.description.abstractIncreasing physical activity (PA) and personal and social values are two of the greatest demands in the current educational system. This study examined the effects of a program based on the hybridization of the Personal and Social Responsibility Model and gamification. A total of 58 students (13.89 years old, SD = 1.14) in two groups (experimental and control) participated during a complete academic year. Motivation, physical activity and sedentary behavior were assessed through questionnaires. Physical fitness was evaluated using previously validated field tests. The results showed significant differences over time between the experimental group (EG) and control group (CG) in afterschool physical activity (APA) during the weekend (p = 0.003), sedentary time (p = 0.04) and speed-agility (p = 0.04). There were no significant differences in motivation. In reference to the intervention, the speed-agility (p = 0.000), strength (p = 0.000), agility (p = 0.000), cardiorespiratory fitness (p = 0.001), APA-weekend (p = 0.000), APA-week (p = 0.000) and sedentary time (p = 0.000) increased significantly in the EG. The speed-agility (p = 0.000), APA-weekend (p = 0.03) and sedentary time (p = 0.008) increased in the CG. The implementation of a program based on the hybridization of pedagogical models can be useful in producing improvements in physical fitness, physical activity and sedentary behaviors.es_ES
dc.language.isoenges_ES
dc.publisherMDPIes_ES
dc.rightsAtribución 3.0 España*
dc.rights.urihttp://creativecommons.org/licenses/by/3.0/es/*
dc.subjectPhysical fitnesses_ES
dc.subjectPhysical activityes_ES
dc.subjectSedentary timees_ES
dc.subjectSelf-determination theoryes_ES
dc.subjectAfter-school periodes_ES
dc.titleThe Seneb’s Enigma: Impact of a Hybrid Personal and Social Responsibility and Gamification Model-Based Practice on Motivation and Healthy Habits in Physical Educationes_ES
dc.typejournal articlees_ES
dc.rights.accessRightsopen accesses_ES
dc.identifier.doi10.3390/ijerph18073476
dc.type.hasVersionVoRes_ES


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