Entrepreneurship and Human Development: An International Analysis
Metadatos
Mostrar el registro completo del ítemEditorial
Fund Escola Comercio Alvares Penteado-FECAP
Fecha
2020-12Referencia bibliográfica
Pozo Sánchez, S., López Belmonte, J., Fuentes Cabrera, A., & López Núñez, J. A. (2020). Gamification as a methodological complement to flipped learning—an incident factor in learning improvement. Multimodal Technologies and Interaction, 4(2), 12. [https://doi.org/10.7819/rbgn.v22i4.4081]
Resumen
Purpose – This study aims to analyze the impact on human development of rates
of innovative entrepreneurship and necessity entrepreneurship.
Design/methodology/approach – Our empirical study is based on samples from
countries with information about rates of entrepreneurship, human development,
and social progress. The data are analyzed by means of pooled least squares and
panel data techniques.
Findings – Innovative entrepreneurship improves the quality of life in the dimensions
measured by the Social Progress Index and Modified Human Development Index.
Necessity entrepreneurship does not favor an increase of human development, at
least in the dimensions measured by the two indexes, since this is a subsistence
entrepreneurship type.
Originality/value – This study presents new evidence that contributes to the
knowledge on how entrepreneurship improves quality of life.
Keywords – human development, innovative entrepreneurship, necessity
entrepreneurship, capability approach.