Makey Makey as an Interactive Robotic Tool for High School Students’ Learning in Multicultural Contexts
Metadatos
Mostrar el registro completo del ítemAutor
Marín Marín, José Antonio; Soler Costa, Rebeca; Moreno Guerrero, Antonio José; López Belmonte, JesúsEditorial
Mdpi
Materia
Robotics Education Educational technology Educational innovations Active methodology Academic improvements Secondary education Students
Fecha
2020-09-09Referencia bibliográfica
Marín-Marín, J. A., Costa, R. S., Moreno-Guerrero, A. J., & López-Belmonte, J. (2020). Makey makey as an interactive robotic tool for high school students’ learning in multicultural contexts. Education Sciences, 10(9), 239. [doi:10.3390/educsci10090239]
Patrocinador
Project I+D+i OTRI: Active methodologies for learning through technological resources for the development of society CNT-4315; University of Granada (Spain)Resumen
Information and communication technologies (ICT) are immersed in the teaching and
learning processes. Specifically, educational robotics is a technology with great projection in learning
spaces. This educational technology has revealed great potential in educational processes in the
scientific literature. In this study, the Makey Makey device has been used to carry out a methodological
contrast at the instructional level. The objective of this study is to verify if the use of the Makey
Makey robotic device influences various psycho-social and educational dimensions in the subject of
physical education. A quasi-experimental research design has been used in a sample of 177 students
from secondary education. A questionnaire was used as the data collection instrument. The results
show the ratings made by the control group students are lower than those of the experimental group
in all dimensions, although there is no relationship of significance in all dimensions. This fact only
occurs in motivation, teacher–student, student–content, collaboration, resolution, and teacher-rating
dimensions. Conclusions show that the teaching method in which robotics is used leads to more
success in the field of physical education if we compared it to the more conventional method.
The outstanding data show the teaching–learning process has the highest influence on motivation,
teacher–student, student–content, collaboration, resolution, and teacher rating.