Educational Innovation in Higher Education: Use of Role Playing and Educational Video in Future Teachers’ Training
Metadatos
Mostrar el registro completo del ítemAutor
Moreno Guerrero, Antonio José; Rodríguez Jiménez, Carmen; Gómez García, Gerardo; Ramos Navas-Parejo, MagdalenaEditorial
MDPI
Materia
Role playing Educational video Teacher training Educational innovations Active methodologies
Fecha
2020-03-24Referencia bibliográfica
Moreno-Guerrero, A. J., Rodríguez-Jiménez, C., Gómez-García, G., & Ramos Navas-Parejo, M. (2020). Educational Innovation in Higher Education: Use of Role Playing and Educational Video in Future Teachers’ Training. Sustainability, 12(6), 2558.
Patrocinador
This study is financed by the Teaching Training and Information Plan of the University of Granada. FIDOugr Plan 2018-2020, in the program of Innovation and Good Teaching Practices. Code: 19-43.Resumen
Information and communication technologies (ICTs) have led to the emergence of a variety of
active and innovative teaching methods. This is the case in role-playing, which consists of simulating
a real-life situation, in this case the school context, in which the student takes on a certain role and
interacts with other students in a fictitious situation. Framed in this way, the present study aims to
show if the application of the role-playing method promotes the improvement of attitude variables and
practical skills. To this end, we advocated the use of a quasi-experimental methodology, with a control
and experimental group and the application of a post-test. The sample is composed of 138 students
from the Master of Teachers of Compulsory Secondary Education in Ceuta (Spain). The results showed
that the students positively valued the application of the method, obtaining better scores in the set of
variables studied, especially in motivation, creativity and collaboration. Therefore, it continues to be
observed that the application of innovative methodologies through technology promotes the increase
of multiple skills in the student body. This study aimed to prove that the use of active methods
provides an increase in students’ skills, and that, therefore, we must bet on the use of sustainable
pedagogies in order to promote a real innovation in the classrooms.