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Impact of Gamified Teaching on University Student Learning
| dc.contributor.author | Montenegro Rueda, Marta | |
| dc.contributor.author | Fernández Cerero, José | |
| dc.contributor.author | Mena-Guacas, Andrés F. | |
| dc.contributor.author | Reyes Rebollo, Miguel María | |
| dc.date.accessioned | 2026-01-07T09:19:45Z | |
| dc.date.available | 2026-01-07T09:19:45Z | |
| dc.date.issued | 2023 | |
| dc.identifier.uri | https://hdl.handle.net/10481/109223 | |
| dc.language.iso | eng | es_ES |
| dc.publisher | MDPI | es_ES |
| dc.rights | Creative Commons Attribution-NonCommercial-NoDerivs 3.0 License | |
| dc.rights.uri | http://creativecommons.org/licenses/by-nc-nd/3.0/ | |
| dc.title | Impact of Gamified Teaching on University Student Learning | es_ES |
| dc.type | journal article | es_ES |
| dc.rights.accessRights | open access | es_ES |
| dc.identifier.doi | https://doi.org/10.3390/educsci13050470 |
