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dc.contributor.authorCarrasco García, Patricia María
dc.contributor.authorFrías Jamilena, Dolores María 
dc.contributor.authorPolo Peña, Ana Isabel 
dc.date.accessioned2025-11-25T11:44:37Z
dc.date.available2025-11-25T11:44:37Z
dc.date.issued2025-05-15
dc.identifier.citationCarrasco-García, P. M., Frías-Jamilena, D. M., & Polo-Peña, A. I. (2025). The impact of smart technologies on tourist wellbeing: The moderating role of need-for-cognition. Journal of Vacation Marketing, 0(0). https://doi.org/10.1177/13567667251339839es_ES
dc.identifier.issn1356-7667
dc.identifier.issn1479-1870
dc.identifier.urihttps://hdl.handle.net/10481/108323
dc.descriptionThe authors disclosed receipt of the following financial support for the research of this article: Grant TED2021-1320788-100 funded by MCIN/AEI/10.13039/501100011033 and by the European Union NextGenerationEU/PRTR; PID2019-110941RB-100 funded by the Ministerio de Ciencia, Innovación y Universidades of Spain and A-SEJ-462- UGR20, funded by the Consejería Economía, Conocimiento, Empresas y Universidad of Junta de Andalucía.es_ES
dc.description.abstractThe purpose of this empirical study is to examine how the use of smart technologies—virtual reality (VR), artificial intelligence (AI), and intelligent virtual environments (IVEs)—impacts tourists’ overall wellbeing in the context of a virtual destination tour. It also aims to explore the direct and moderating effects of tourists’ need-for-cognition (NfC) in the pre-stay phase. Two factors were examined in an experimental setting. The first factor, technology-type, was manipulated using four treatments reflecting four levels of sophistication: 1) static virtual tour (2D images) as a control group; 2) virtual tour with VR (360° images); 3) virtual tour with AI (intelligent chatbot plus 2D images); and 4) virtual tour with IVE (intelligent chatbot plus 360° images). The second factor, NfC, distinguished between individuals with high versus low NfC. The results indicate that (i) virtual tours enhanced by VR, AI, or IVE technology exert a positive and significant effect on tourists’ wellbeing during the pre-stay phase; (ii) NfC exerts a positive and significant effect on tourist overall wellbeing; and (iii) NfC moderates the relationship between a virtual tour with IVE and tourist overall wellbeing.es_ES
dc.description.sponsorshipMCIN/AEI/10.13039/501100011033 Grant TED2021-1320788-100es_ES
dc.description.sponsorshipMinisterio de Ciencia, Innovación y Universidades European Union NextGenerationEU/PRTR; PID2019-110941RB-100es_ES
dc.description.sponsorshipConsejería Economía, Conocimiento, Empresas y Universidad of Junta de Andalucía A-SEJ-462- UGR20es_ES
dc.language.isoenges_ES
dc.publisherSage Journalses_ES
dc.rightsAttribution-NonCommercial-NoDerivatives 4.0 Internacional*
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/4.0/*
dc.subjectArtificial intelligence es_ES
dc.subjectVirtual reality es_ES
dc.subjectIntelligent virtual environmentes_ES
dc.subjectNeed for cognitiones_ES
dc.subjectOverall wellbeinges_ES
dc.titleThe impact of smart technologies on tourist wellbeing: The moderating role of need-for-cognitiones_ES
dc.typejournal articlees_ES
dc.rights.accessRightsopen accesses_ES
dc.identifier.doi10.1177/13567667251339839
dc.type.hasVersionAMes_ES


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